Iron Man/X-O Manowar In Heavy Metal
This orientation was the actual name of the game.
Marvel/Valiant (September, 1996)
“The Interlock Crunch” WRITER: Fabian Nicieza PENCILER: Tom Grindberg INKERS: Bill Anderson, Al Milgrom, & Larry Mahlstedt COLORIST: Joe Andreani SEPARATIONS: Malibu LETTERER: Phil Feliz ASSISTANT EDITOR: Nancy Polietti CONSULTING ASSISTANT EDITOR: Omar Banmally CONSULTING EDITOR: Lynaire Thompson EDITOR: Mark Gruenwald EDITOR IN CHIEF: Bob HarrasAfter Zemo’s panic and with he and Crescendo fighting over the power of the Cosmic Cube/Rock Of Reality, the multiverse is all screwed up. Member of (I think) the Future Force are now Avengers, and Aric and Tony are wearing different armors in their origin. Finding a shard of the Cosmic Cube/Rock Of Reality, Iron Man and X-O use it to find the villains…and Aric gives them the shard hoping they’ll lack the imagination to reform the multiverse. Yet Tone and Aric do, restoring the multiverse to normal.
What they got right: The problems I have with this were minor. The art was rather good. I liked seeing Iron Man and X-O work together and the alterations in their origins (although I don’t know X-O’s backstory or Teen Tony’s so maybe fans would have something to say) were interesting, more Tony’s than Aric’s. The end was satisfying.
What they got wrong: Aric alludes to a change he made. Well, unless that change is Tony somehow reading about Aric when he shouldn’t exist in 616 or Teen Tony’s home reality I don’t see it. Also, how does wearing each other’s armor show them anything. They still had the same lives, just the “wrong” armor.
Recommendation: I do recommend the two comics as they make for a good crossover. The game, however, I don’t recommend. It wasn’t very good.
[…] had bought Valiant Comics, with their own teenage replacement in the X-O armor and the two part Heavy Metal comic, based on their crossover video game, used time travel shenanigans involving the Cosmic Cube […]
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