That reminds me, I have a Mega Man model to build. (And a Zoid to finish.)

Mega Man #4

Archie Comics (October, 2011)

WRITER: Ian Flynn
PENCILER: Patrick “Spaz” Spaziante
INKER: Gary Martin
LETTERER: John Workman
COLORIST: Matt Herms
EDITOR: Paul Kaminski

It’s time to reach the “Wily’s Castle” stage of the game, but with a few differences from the game. Mega Man must break through Wily’s fortress, re-battle the Robot Masters, and even his evil clone, to finally bring Dr. Wily to justice. But the evil doctor has prepared for his possible defeat.

What they got right: While there were a few changes from the game, I think they enhanced the story, and I have to support that.

What they got wrong: Really, nothing.

Recommendation: The first arc would make or break this series, but I say it was a great beginning and I’m looking forward to the future of this comic. If there is any justice, this comic may reach the heights of a certain other blue game character Archie publishes.

Tomorrow’s Comic> Transformers #23

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About ShadowWing Tronix

A would be comic writer looking to organize his living space as well as his thoughts. So I have a blog for each goal. :)

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