Sonic Universe #10
Archie Comics (January 2010)
“Echoes Of The Past” part 2
WRITER: Ian Flynn
PENCILER: Tracy Yardley
INKER: Jim Amash
COLORIST: Jason Jensen
LETTERER: Teresa Davidson
ASSISTANT EDITOR: Paul Kaminsky
EDITOR: Mike Pellerito
Knuckles, Mighty, and Julie-Su find their way out of the deathtrap and to a warp ring that takes them to the surface of Downunda. There they also find more ruins like outside Finitevus’ base. Meanwhile, Ray and Vector are able to scare off the winged dingo robots thanks to Ray tapping enough Chaos Emerald energy to look like he was powering up. Then chains grab the island. Finitevus suggests he and Knuckles team up if they are to save Angel Island.
What they got right: Flynn is putting together an interesting mystery, the kind I used to love when Knuckles and the Chaotix had their own comic (which they should have again). Actually, we have two mysteries. If Crocbot is still scrap metal, then who’s attacking the island from Downunda? And what is with the ruins, and are they connected or a completely different mystery? And of course the art is at their usual level of good.
What they got wrong: Hero and villain teaming up against another villain? Aren’t we already getting that in Sonic the Hedgehog? I hope this isn’t the beginning of a rut. Or is the Iron Queen just that evil?
Recommendation: You don’t have to be a fan of the game to enjoy this comic, but you might want to hunt down a primer to catch up on a few things. The fact that I only added one element to the summary and changed nothing from the original review outside of this sentence shows how well the story still holds up.





