
Well, at least “Broken Fate” part 2 feels like it could share the name. Still not sure why they’re bothering with this part 1/part 2 nonsense, though.
This one is somehow one of the most interesting and most disappointing episode at the same time. That’s because one of the unchosen paths in theory should be the right one for the characters but then does something so wrong that I have to give the writers flack for their mistake. I fear it might be the result of the inherent flaw of this project: there’s only so many events you can change to make it work because they can only change so much to create the episode. I haven’t played any of the Telltale games because I didn’t get the chance before the company folded in the middle of their Batman series. I think the games included a path that makes Thomas Wayne secretly evil all this time (and I hate that idea) but I don’t know if that’s universal to every path in the two episodes they managed to create. Someday I plan to watch a playthrough to see what the case is.
When we last left our heroes, they learned of a way to stop Circe by finding a staff Doctor Fate hid away called the Staff Of Shai. Combining it with the Fatebreaker will allow them to overcome Circe as she continues to tap the tower’s power. Circe thinks she can manipulate Lex like she did Barbara. Clark made some kind of peace with Lois for now (making that subplot so far useless to the story, at best showing us more about this version of Clark as a person but not much else). Black Canary’s leadership skills are rookie level unless you can blame Batman. What happens this episode? Let’s find out.
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Posted by ShadowWing Tronix on January 21, 2025 in Animation Spotlight, DC Spotlight, web series and tagged Barbara Minerva, Batman, Blue Beetle, Cheetah, Circe, DC Heroes United, Doctor Fate, Jaime Reyes, Superman, Wonder Woman, YouTube.