Catch more from Geoff Castellucci on YouTube

Again with the “part 1”? “Friend Or Foe” didn’t feel like a two part episode in what’s an ongoing storyline. Will “Fear, Revealed” be the same thing? I wonder if it’s like what happened with Justice League season one, where they wanted to do an hour long show, Cartoon Network refused, so the scripts were reworked into two-part episodes…that Cartoon Network ran back to back on the same night anyway. Some shenanigans there.
When we last left our heroes they were standing in front of Fate Tower with the door open and potentially evil shadow versions of the trinity waiting to hear one of them reveal their big, dark secret. Interestingly, this episode will go back to choices that weren’t made in previous episodes in the deleted scenes, so we will see at least in part what previous choices might have done to this episode. As it turns out, not much. That should be extra fun to think about though. There aren’t a lot of new choices in this episode, but we’ll look at them and where this story could go.
And yes, I’m still calling Black Lex “Black Lex” because I still don’t understand this change, not even the addition of glasses. Like, I really don’t care about the race-swapped Steve Trevor because he’s such a non-entity at this point (outside of wondering why the cartoon made that choice when you can’t blame actors), and I promise you I’d make the same observation if they made Amanda Waller a redhead. We’re also learning this Waller may be as bad as the rest of her incarnations. It seems we only get nice Amanda Waller when she’s the head of a high school for superheroes. Anyway, let’s watch the episode.
Sarge Steel #7
Charlton Comics Group (January, 1966)
“The Day They Killed Sarge”
CREATOR: Pat Masulli
WRITER: Joe Gill
ARTIST: Dick Giordano
LETTERER: Jon D’Agostino
JUDO SECTION WRITER/ARTIST: Frank McLaughlin
Okay, if this is an official posting, which is what Vevo is, can we please stop taking this down? I want this on my Yule Log!

Last time we saw Commie Op-Center go online…and noticed a few potential flaws that might come into play later.
For all the heck I give the characters at the National Crisis Management Center (regular Op-Center), much of it deserved in the first book, they don’t intentionally let their personal issues affect their work. It’s only when they put their differences aside and worked together that they were any help in the Korean bombing situation of the first novel. Their first responsibility was the defense of the nation and US interests while attempting to prevent a second Korean war, the aim of the villains in the first book.
On the other hand, the St. Petersburg Operations Center, or as I call it “Commie Op-Center”, seems to be all in on putting themselves ahead of the needs of the nation or even the mission, looking out for themselves and their rank/status in order to advance in the military. They have a shared goal, to restore Communist Russia and perhaps the Union of Soviet Socialist Republics, but while protecting the US is the main goal of our Op-Center characters, our Commie Op-Center characters are putting their personal interests over the main goal. I see this ending badly for them.
In the meantime, we’re off to see that plane flight from the previous chapter and see what importance it has in this Op-Center Cold War.
Prototype #5
Malibu Comics/Ultraverse (December, 1993)
“Mission: Moon”
PLOT: Steve Englehart, Tom Mason, & Len Strazewski
WRITERS: Tom Mason, & Len Strazewski
PENCILER: Roger Robinson
INKER: Jeff Whiting
COLORING: Robert Alvord & Family Fugue
LETTERER: Tim Eldred
EDITOR: Roland Mann
Catch more from Prodigious Saps on YouTube
Never really thought about the game, but it would be nice to see official clarification about the time travel thing. Otherwise it raises a lot of questions like “does that mean Superman doesn’t stop the first missile?”. It wasn’t a very clear way to show Superman breaking the time barrier, which by that point he did in the comics so often it’s not surprising.