Power Rangers: Origins> Did We Dodge A Laser?

Mighty Morphin’ Power Rangers has done some pretty amazing things outside of the show’s universe itself. For one, it dethroned the similarly four word named Teenage Mutant Ninja Turtles as the top kids cultural phenomenon. It brought live-action back to kids action television for the first time since the 1980s began, possibly late 1970s. It also outlasted most kids properties except for Scooby-Doo, Superfriends, and current title holder Sesame Street when it comes to how long the show’s been on. It’s one of the few kids shows with its own 24/7 streaming channels. It got older viewers interested in Japanese superheroes like source material Super Sentai. It’s proof that a kids show can have good writing and not only entertain kids but have adults still enjoy it or at least look fondly on what came before.

However, not every take on the franchise has worked, and some have not even seen the light of day. Not being heavy into the Power Rangers community (I used to be part of a Power Rangers newsgroup until people kept spoiling the season that borrowed too much from the Sentai it was based on) I had never heard of Power Rangers: Origins, an animated take on the original team produced in part by ZAG Entertainment, mostly known for Miraculous: Tales Of Ladybug And Cat Noir. It’s not the first time they’ve associated with Japanese superheroes as Miraculous was co-produced by Toei and certain anime tropes show up in the series despite being set in and produced for a French audience. It’s also not the first time Japan and France have worked together on a project, so I’m surprised none of the Miraculous World movies were set in Japan, but we had one in China. (The heroine is part Chinese.)

A recent article by Bounding Into Comics saw some leaked footage of the failed project. I knew they wanted to shift the franchise into animation but I didn’t know it had gotten this far. So okay, let’s have a look and see how good or bad it is.

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“Yesterday’s” Comic> Snowmanilas #1

Calvin & Hobbs warned us about this day.

Snowmanilas #1

I think it’s part of a graphic novel or something given that the digital copy includes credits for the first three issues.

Markosia Enterprises (2014)

“Golden Gorilla”

WRITER: Daniel Karhunen

PENCILER: Cynthia Sousa

INKER: Shon Burke

COLOURIST (it’s British, after all): Grace Freeman

COVER ART: Åsa Ekström (thank you, WordPress character map) & Grace Freeman

LETTERER: Mike Stock

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BW’s Daily Video> Let’s Get Logical

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The Assassin’s Creed: Shadows Fallout Continues To Go Nuclear

 

The re-imagined Yatsuke, a former slave turned retainer returned to his slave owners under the next regime, as featured in Assassin’s Creed: Shadows, and the source of the game’s continuing controversy.

If you already know this story, yes, that article title is a pun.

I really do try to avoid the internet drama. I want to see the end product, but the creative process is also fascinating. What’s happening now as Ubisoft continues to commit the public relations version of a kamikaze run with Japan over Assassin’s Creed: Shadows is a fascinating train wreck of mistake after mistake in an effort to continue the historically inaccurate narrative that Yasuke was some great black samurai when he basically carried the weapons, less Tiger Woods and more Tiger Woods’ caddy.

As fans want to be playing ninjas in a game where ninjas are practically the inspiration for the player character in previous games, they instead get some scenes with a female ninja (rare but likely enough to not raise too many eyebrows) and a hulking (for Japan) samurai, but it’s the treatment of that “samurai” that has gotten Ubisoft in continuing trouble, and their latest blunder with a little statuette and recent response to the Tokyo Game Show…by avoiding it…is doing a lot of eyebrow raising.

Some of you may call this choice controversial, if not for sociopolitical reasons then for his cursing, but Az of the YouTube channel HeelvsBabyface has a really good compilation of every mistake that has come along in this game and in other recent Ubisoft releases, except he missed one (see, that’s an IGN link: political affiliations be damned around here–I look at stories) involving the appropriation of fan-created flags treated as real life historical feudal era Japan flags for an art book. In other words, whether we’re talking the game itself or the promotional and licensed material Ubisoft can’t help but fail at this project time and again. Az has the rest of it, though.

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“Yesterday’s” Comic> Sonic The Hedgehog #72

“Great, reruns.”

Sonic The Hedgehog #72

Archie Comics Publications (July, 1999)

LETTERER: Jeff Powell

EDITOR: J.F. Gabrie

“I, Robotnik!”

WRITER: Karl Bollers

PENCILER: Steven Butler

INKER: Pam Eklund

COLORIST: Frank Gagliardo

Tales Of The Great War: “The Shot Heard Round The World”

WRITER: Ken Penders

PENICLER: Art Mawhinney

INKER: Jim Amash

COLORIST: Barry Grossman

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BW’s Daily Video> Legacy Characters Who Failed (On Purpose!)

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Star Trek: Pitch And Guide> The New Story Bible Review Set

I’ve been wanting to do another story bible/writer’s guide deep dive review since I finished Beast Machines: Transformers. In the past I’ve also covered Star Trek: The Next Generation, Batman: The Animated Series, and the sales pitch for the original  ThunderCats. It’s interesting to see what concepts made it to the final product, but I hadn’t figured out what to do next.

During my hiatus week I decided to do a Google search for story bibles and see what came up. I came across three different websites that collected a few as part of an instructional series on how to write a story bible, the guide by which writers were told how to write the show, the lore, the personalities, and everything else a writer is supposed to do and now thanks to writers and showrunners who really don’t care about what they’re working on no longer do well. This one had a few potential offerings, though given the shows I watch I can hardly judge Ben And Burman as I just learned they exist when I came upon this page. Still, there’s some fodder for the future.

One of the items on the page was for both the pitch and writer’s guide for the original Star Trek as well as the other pre-Bad Robot disasters. I’ve already done The Next Generation, and while I wish I could have done the first show first, being first and all, I still have a great opportunity I’m not passing up. So let’s prep ourselves for the next one in this series of articles.

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