BW’s Saturday Article Link> Pretty Vs Play

 

Is it more important for a video game to have the most realistic graphics or the gameplay? While you want a game to look good, the designers of Devil May CryViewtiful JoeResident Evil, and other games make the case that the player experience is more important than looking like the real world. I have to agree. There’s a reason Full Motion Video (FMV) never really caught on with gamers.

CBS Transformers> First Draft Finale: Sample Episodes

One of the things I’ve enjoyed about these pitch documents and writer’s guides is when they include potential stories. In the case of shows we actually got we get to see the early version of episodes we ended up with and which episode ideas were dropped altogether. So I’m glad that this first failed pitch for a Saturday Morning Transformers cartoon has some in there.

Remember, this was AFTER “More Than Meets The Eye”, the first miniseries that aired in syndication, was produced. In fact, the “Story Springboards” section makes note of it:

Note: TRANSFORMERS will be full half-hour episodes, each a complete story in itself. The series, unlike the specials, will not be serialized.

As it turns out, the series we got also wasn’t serialized. G.I. Joe had more serials before they started their series than The Transformers had, though there were a few two-parters and it ended on a miniseries, “The Rebirth”, which is kind of appropriate. Most Transformers series had ongoing plots within done-in-one episodes, which to me is the best way to go about it. I do enjoy a good serial, but it’s not always the best way to go about it.

There are only five sample stories, so they didn’t think out a full season. Thirteen was the average number of Saturday morning episodes, possibly due to the extra work that goes into making a cartoon so even the few live-action options for Saturday morning in the 1980s would be that length, while prime time adult shows got more. This also came about in syndication, at least for weekend shows. Weekday shows would have more episodes but it was still thirteen weeks worth of TV. Still, we have an idea of what the season could have started with while the other eight episodes were thought up and produced. It will still be interesting to see if anything was reworked for the syndicated series or if they would have been as interesting to kids as “Heavy Metal War”, to pull a random episode from memory. Let’s get on with it.

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“Yesterday’s” Comic> Speed Comics #3

“Do you mind? I’m trying to redecorate. This would look better near the rose garden.”

Speed Comics #3

Brookwood Publishing Company (December, 1939)

Somehow I missed this one when I was doing December, 1939 comics. I don’t think I really “missed” anything, mind you. My past self in the previous review said this was the last chance to stay in my review list. So if this impresses me, I’ll review the next issue next week. If not, we’ll leave this comic behind, though you can keep reading if you want to.

[Read along with me here]

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BW’s Daily Video> Batman Reacts To The Scooby-Gang

Odd one to end on? We’re still taking Saturday morning Transformers, so thematically this worked better. Doing Halloween at all with the Daily Video was more about me having some breathing room. It’s not really my holiday since I’d rather see monsters defeated than win. Frankly I’m surprised I didn’t do more Godzilla. This is also a compilation of individual files on Mystery, Incorporated, which explains the odd editing between characters beyond the AI voice part.

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I’m going to assume the writer for this show either wanted to stay out of the Scrappy-Doo debate or actually is going to give him a video in the future. Otherwise, they did Scrappy dirty, and that’s a shame.

Free Comic Inside> Ultraverse’s Prime Isn’t Playing Games (you are)

Free Comic Inside logo

For those of you not reading the Monday Malibu “Yesterday’s” Comic reviews, Malibu wanted their own shared superhero universe. They created the Ultraverse, a reality where people with superpowers, or “Ultras” exist. Some are created by technology, some by mad science, some by space science, and there’s some magic thrown in there for a bit of spice. Malibu’s Ultraverse titles didn’t get a lot of post-comic appearances. There was a live-action version of The Night Man by Glen A. Larson, a one-season Ultraforce cartoon as part of Saban’s weekend “Amazing Adventures” programming block, a direct to video movie I’ve looked at before, and a video game starring their Captain Marvel/Shazam stand-in, Prime!

Malibu Interactive only had 19 games to their name, and only one of them was featuring one of their Ultraverse characters. Oddly, the list includes Batman movie tie-in games, a Battletech game, and a Joe Montana Football game among others. Prime, released in 1994 for the Sega CD and published with Sony Imagesoft, was co-developed with Psygnosis Limited. In it, you play our overmuscled hero (he’s 13 and this was the 1990s) as he searches for his would be girlfriend, Kelly. The game was packaged with another game, Microcosm, and a pack-in minicomic that I don’t recommend trying to track down unless you know what sites to avoid. My usual site that I use for the Ultraverse comics (it’s out of print and I doubt Disney or anyone at current Marvel knows or remembers they have them after Marvel bought Malibu for their now out of date computer coloring process and slowly tossed the rest of it) doesn’t have it, one had so many pop-ups I have to pray I don’t have a virus, and the one I finally found had to shove it into a collection of other comics just to get access to it. Well, at least I can finally review it.

“That stop sign will ever hurt anyone again!”

Prime: Sega CD Edition

Malibu Comics/Ultraverse/Sony Imagesoft (1994)

“The Deadliest Game”

WRITERS: Len Strazewski & Gerald Jones

ARTISTS: Joe Staton & Steve Mitchell

COLORING: Moose Baumann & Violent Hues with Emily Yoder

LETTERER: Dave Lanphear

EDITOR: Hank Kanalz

It’s rare to see a full creator list like this on a minicomic. It pays when it’s owned by the same company.

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“Yesterday’s” Comic> The Superfun Adventures Of Jax #1

Doesn’t look too fun for the guy hanging off of the board.

The Superfun Adventures Of Jax #1

AAM/Markosia (2011)

WRITER/ARTIST: Britt Snyder

LETTERER: Ian Sharman

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BW’s Daily Video> Michael Myers’ Favorite Movies?

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