“Yesterday’s” Comic> Legacy Of The Falcon #1

Nice logos all around. Nothing on the cover I can make a joke about, though.

Legacy Of The Falcon #1

Amaru Studios (April, 2012)

CREATOR/WRITER: George Amaru

“In Dreams”

ARTIST: George  Amaru

TONES: Jason Wojtowicz

LETTERERS: Daniel Chan

“Preludes Preview”

ARTISTS: George Amaru & Randy Silverman

LETTERERS: Franzisca Guedel & George Amaru

This should be quick for me. Most of what appears in this preview already showed up in Havoc 21 Presents #3. Instead of the third story we get character profiles and concept art. So since it’s a separate comic and time is not my friend this week, most of this is copy/paste from the older review, minus the story not appearing here.

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BW’s Daily Video> The Fantastic Four Sequel We Could Have Gotten

Catch more from Hemmas Studios on YouTube

 

Four Color Combat!> Gorilla With A Fist

In case you missed Sunday’s comicless update, I used to take part in a multiblog collaboration called Friday Night Fights. That’s no longer around but I’ve always missed doing those. So finally I decided to do my own take, only with just myself. Not wanting to use the name Bahlactus and Spacebooger used due to it being their title and not wanting this filler article series stuck on Fridays, I call mine Four Color Combat!, and I have a good one to start with.

If you saw last week’s comic reviews, you may already guess where our first arena is. I didn’t read the Ultraverse comics when they came out. They seemed too 1990s, and even after watching the Ultraforce cartoon I just wasn’t connecting with what I saw on the shelves. Recently, since Marvel probably doesn’t care if you pirate them or not if they even know/remember they own it after burying it since they only wanted Malibu for their coloring techniques,  I’ve been looking into the comics and there are some pretty good ones. Solitaire is one of my favorites thus far, though I’m only a few issues in. It has some good action and a good story of fighting against a criminal organization run by the hero’s father. A father willing to employ a monkey cult where a fat woman thinks the baboon on her shoulder is a god and commands a white gorilla god to attack our hero.

Jane Goodall would be so disappointed.

THE ARENA: Solitaire #4 (Malibu Comics/Ultraverse: March, 1994: “Bad Monkey”)

THE PROMOTERS: Gerald Jones (writer), Jeff Johnson (penciler), Barbara Kaalberg (inker), Moose Baumann & Foodhammer! (coloring) and Tim Eldred (letterer)

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“Yesterday’s” Comic> Sonic The Hedgehog #102

Nintendo struck at SEGA by finding a new Pokémon evolution for Voltorb.

Sonic The Hedgehog #102

Archie Comic Publications (December, 2001)

EDITOR: Justin “J.F.” Gabrie

“Family Dysfunction”

WRITER: Karl Bollers

PENCILER: Ron Lim

INKERS: Andrew Pepoy & Pam Eklund

COLORIST: Stephanie Vozzo

LETTERER: Jeff Powell

Knuckles: “Life’s Realities”

WRITER: Ken Penders

ARTISTS: Ken Penders & Dawn Best

INKER: Pam Eklund

COLORIST: Frank Gagliardo

LETTERER: Vickie Williams

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BW’s Daily Video> Origin Of Marvel’s Shocker

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The Third-Person Narrator: The Dying Art

I’ve been watching Superfriends on MeTV Toons. It’s the show that sparked my interest in the DC Universe and why I became a DC fan, but that doesn’t matter here and I’ve gone over this enough times. I bring it up because whatever faults the show might have had (the science is totally questionable, perhaps you spotted the animation error with Batman at one point) one thing it did well was narration.

The third person narrator is a dying art. I know I’ve written about this before, but that was a long time ago and a refresher is always nice. While prose can’t get away from it, the narrator who isn’t a character in the story is gone from television and movies, video games seem to only use it to tell you the controls or in some biographical section, and even audio has fought against it. Comics seem to have abandoned the narrator altogether, or had the characters do a first person “noir” style recounting, but that always falls into one or both problems with first person as a rule:

  • How do you know the stuff you weren’t there for?
  • Who the heck are you talking to?

Yes, you can have Captain Kirk gives a captain’s log entry or the Phantom writing in the Chronicles, but that limits what you can tell the audience because they still shouldn’t know what the other characters are saying when they aren’t with you, if they were ever with you at all. Is that guesswork? Are you making stuff up? I’m not against this, but I do want to advocate for the advantages of third person narration and ask why storytellers outside of novels are so afraid of this method of informing the readers and viewers what’s going on.

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“Yesterday’s” Comic> Captain Atom #89

If the plan is to steal gold, why are you shooting it at the nearly invulnerable guy?

Captain Atom #89 [FINAL ISSUE]

Charlton Comics Group (December, 1967)

“Captain Atom Meets The Thirteen”

WRITER: Dave Kaler

PENCILER: Steve Ditko

INKER: Frank McLaughlin

even until the end, no love for the colorist or editor

LETTERER: Herb Field

Nightshade: “Masque Of Mirrors”

WRITER/CREATOR: David A. Keller

ARTIST: Jim Aparo

[Read along with me here]

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