Superman Adventures #65
DC Comics (March, 2002)
“Power Play” part 1
WRITERS: Evan Dorkin & Sarah Dyer
PENCILER: Aluir Amancio
INKER: Terry Austin
COLORIST: Marie Severin
LETTERER: Phil Felix
EDITOR: Joe Cavalieri
Lex manages to con…vince a judge to let him take control of Livewire, still comatose after her battle with Brainiac in a previous issue. He does manage to wake her with the help of a man wrapped in bandages, but she’s not willing to be taken anywhere by him no matter what business deal Lex has in mind and manages to escape. As they pursue her the bandaged man is revealed to be Kanto in disguise as Superman arrives to help. Despite not having her powers Livewire manages to hold her own against Mercy but when the battle goes bad for Kanto he opens a Boom Tube, sucking Livewire to Apokolips along with Superman and Lex!
What they got right: The plot is a good one, and I can see Lex being dumb enough to work with Darkseid if he thinks he’s getting something out of it. Livewire gets out of her coma, since she does have to appear in later DCAU stories.
What they got wrong: Don’t misunderstand, the art is quite good. However it looks more like someone interpreting Bruce Timm’s style into their own and I’m kind of nitpicky about that. I like the show adaptation to look like the show. I think artists we’ve seen that can mimic a cartoon’s style almost completely have spoiled me. Although I do wonder why she’s depicted wearing a bikini bottom in the flashback to her being zapped. And who puts a cigarette lighter on a vehicle custom-made to transport a woman with electricity powers? How is that your first thought? Do you smoke that much?
Recommendation: As a story to end the series on this is a good start. We’ll see what the finale has in store but so far it’s worth looking into.