Mantra #7
Malibu Comics/Ultraverse (January, 1994)
“The Battle Of All Mothers”
WRITER: Mike W. Barr
PENCILER: Terry Dodson
INKER: Andrew Pepoy
COLORING: Tim Duvar & Family Fugue
LETTERER: Dave Lanphear
EDITOR: Chris Ulm
Mantra #7
Malibu Comics/Ultraverse (January, 1994)
“The Battle Of All Mothers”
WRITER: Mike W. Barr
PENCILER: Terry Dodson
INKER: Andrew Pepoy
COLORING: Tim Duvar & Family Fugue
LETTERER: Dave Lanphear
EDITOR: Chris Ulm
Another week with a lot of distractions, but this week’s Clutter Report project finally made some huge headway in my quest to get my emails under control.
This week isn’t going to be much better, but hopefully I’ll have enough content for the week and not miss anything. We still have the Chapter By Chapter review of Tom Clancy’s Op-Center: Mirror Image and a week full of anthology comics except for Monday and maybe Wednesday, but only if I can get them together in time. Anthologies take longer to review so we’ll see if I can keep from missing any this week. Not much else to update so have a great week, everyone!

Space Mutiny is one of my favorite episodes of Mystery Science Theater 3000, and not because they borrow footage from the original Battlestar Galactica, which we’d all rather be watching honestly. It’s probably the running gag of different action hero names for the hero of the story, played by Reb Brown. The 1988 movie takes place on a colony ship where the military commander named after bubble bath is plotting a mutiny, space witches decide to tag along but never leave their ship, and our hero pursues his girlfriend (played by Brown’s wife, Cisse Cameron) and the baddies. Also people have a habit of not being dead without fanfare but I’m sure those totally aren’t editing mistakes. Nobody would be that inattentive. Of course the real question is how this will affect Sherri’s birthday party. You’ll find other trivia at the MST3k fandom wiki page on the episode.
This episode comes from the Sci-Fi Channel years of MST3k as the Satellite Of Love becomes mobile, blows up a lot of planets accidentally, and is chased by Pearl Forrester, mother of Clayton Forrester (established during the Comedy Central years), and her minions Bobo from a planet of apes that used to be Earth, and Brain Guy, the last of a race of people with great psionic powers who keep their brains in plates they carry around. At this point they were also trapped orbiting ancient Rome as Pearl deals with a snobby woman trying to prove they aren’t gods. It didn’t go well, and now our villains are in a dungeon. Sadly this won’t benefit our heroes since they have to sit through…Space Mutiny! Enjoy, won’t you?

When Godzilla was stomping around the Marvel Universe he really didn’t get to meet Spider-Man (though he did have an encounter with J. Jonah Jameson–who somehow survived). In the movies, a second attempt at an American Godzilla film, this time closer to Toho’s concept than the Emmerich homage to US 1950s giant monsters. However, as Bounding Into Comics contributor JB Augustine reports, this would be meeting between the King Of The Monsters and Bruce Campbell was halted because of the Spider-Man and an idiot at Sony Pictures. I know that last one doesn’t point to anyone specific since idiots have been in charge of Sony since the 1990s, but that’s what happens when you put the guy behind Deuce Bigalow in charge of your company.
Marvel Rivals is not my type of game. Following the Overwatch formula, it’s a player vs player third-person shooter in which Marvel heroes fight each other. Nothing new for the Marvel universe, but I’d rather be a hero fighting villains. Narrated by Galacta, the daughter of Galactus (yes, this is an actual comic character from outside 616, Earth-610102 primarily), the basic premise is Doctor Doom making contact with this 2099 counterpart and the result spelling trouble for the multiverse. I’m not heavy into 2099 lore, but I thought their Doom was trying to make up for past Doom’s crimes and be a good person. Maybe I’m thinking of someone else.
The game is produced by the Chinese company NetEase, and being from China might be a concern for some. However, the game is a favorite among Marvel’s fanbase, including former ones that complain about the comics and distance themselves from Marvel Studios. Where the comics and movies/streaming shows are failing, it sounds like this company is succeeding. This is the country that Marvel gladly censors some of their activist additions for because the very strict Chinese government wouldn’t approve of things considered “woke” in the West. They’re also praised for letting female characters be attractive, respecting the lore of the Marvel multiverse, and then producing a game that’s just fun to play. If you like that genre, of course.
A set of articles dropped recently interviewing people involved with the Marvel Rivals project that sheds light on their creative process and how they approach decades of Marvel lore, respecting fans and the source material. If Marvel Comics and Marvel Studios did what NetEase is doing (as well as other studios working on Marvel Games projects), maybe they’d be getting the same level of fan love.