Chapter By Chapter> Tom Clancy’s Op-Center: Mirror Image chapter 16

Chapter by Chapter features me reading one chapter (or possibly multiple chapter for this one) of the selected book at the time and reviewing it as if I were reviewing an episode of a TV show or an issue of a comic. There will be spoilers if you haven’t read to the point I have, and if you’ve read further I ask that you don’t spoil anything further into the book. Think of it as read-along book club.

Well, last time Mike actually showed there’s a brain in that muscle head of his. Could this lead to a better showing for him than last time? One can only hope.

This chapter focuses on what Paul Hood is up to, though I have not read it yet going into the intro. Paul was the only likable and competent person in the series cast while everyone else were exclusive to that story, unlikable, or not so much incompetent as not being able to get along and thus weakening their ability to solve the situation. This is the issue with some origin stories. Sometimes I really do just want to jump to them full-formed, or at least mostly formed. You can still challenge them. Just because they have skills doesn’t mean you can’t push those skills and challenge them, or have fiction among members of the team that form the personal drama. Origins have their importance, but so does seeing the characters as able to do the job instead of fumbling in the dark.

The last book was Op-Center’s second mission, admitting their first one was a disaster. Would you really want to read that story? That’s usually the backstory for the comedic goofballs who manage to come together. This is a serious political drama with the occasional action moment. I expect to see my heroes as worthy of the task in front of them without it being too easy and killing the drama. I’ve seen it done, but not so much in the first book. I’m hoping for better here as we get back to our adventure.

Sunday, 8:00 PM, Los Angeles

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“Yesterday’s” Comic> Break-Thru #1

“How many characters do you want on there?” “All of them!” Even the pretzel cart gu..” “ALL!”

Break-Thru #1

Malibu Comics/Ultraverse (December, 1993)

WRITER: Gerard Jones

CONTRIBUTING WRITERS: Mike W. Barr, Steve Englehart, Steve Gerber, James D. Hudnall, Tom Mason, George Pérez, James Robinson, & Len Strazewski

PENCILER: George Pérez

INKER: John Lowe

INK ASSIST/LETTERER: Tim Eldred

COLORIST: Moose Bauman

EDITORS: Chris Ulm & Hank Kanalz

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BW’s Daily Video> James Gunn’s DC Timeline Is Already A Mess

Some bad words are said

Catch more from M Enterprises on YouTube

So we’re going into the DC Gunnverse with no solid idea what the timeline is, just what they want to make. Sounds like every DC reboot since the New 52. Possibly post-Crisis in a few spots, so basically your typical DC reboot.

Jake & Leon #620>They Both End In -ation

Whatever gets the job done.

Over at The Clutter Reports this week I managed to get another batch of small decluttering projects done. I actually had plans to do something else, but this felt more important to do.

I’m actually not expecting any distractions this week, at least surrounding my medical issues. I know that’s odd to say given Thanksgiving is coming up, but we weren’t invited anywhere and even if I didn’t need to lose a few pounds I’ve never been that excited about eating. Nobody celebrates the reason for Thanksgiving and its importance in the first year of settling what became the US. It’s just a time for family to gather, and all my family has families of their own. So with any luck this week I may actually get to start trying to get into the workflow I’ve been wanting for awhile now. We’ll see what screws that up as we continue the Chapter By Chapter review of Tom Clancy’s Op-Center: Mirror Image and a return to set discussion in Star Trek: Pitch & Guide, since now the writer’s guide wants to weigh in. Whatever else happens, happens.

Have a great week, everybody! Wish me luck!

Saturday Night Showcase> MST3K Vs The Robot Vs The Aztec Mummy

Time to use another Mystery Science Theater 3000 episode for this week’s Showcase.

The third movie in a trilogy (a word Rian Johnson doesn’t understand), The Robot Vs. The Aztec Mummy follows the failed attempts of a mad scientist to steal Aztec treasure, thwarted by a mummy each time. Yes, in this story the mummy is the hero and the robot is the villain. I wonder if this inspired Mummies Alive? Actually, it’s more like a cyborg than a villain, but the word wasn’t popular yet, so it has an excuse the “mighty robots” of the GoBots didn’t.

The show also features a first chapter, for the rocket men serial Radar Men From The Moon. Commando Cody is the replacement for Jeff King as he faces villains from the moon. It’s the 1940s. They still thought the moon was livable. The serial would be combined into a movie, like other serials of their day. He also had his own TV series for a while, but you’ll have to see the regular serial in order to find out if they got better at cliffhangers.

Enjoy.

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BW’s Saturday Article Link> Nintendo Games Vs Stories

So many video games today seem to focus more on their story than their gameplay. Now as a story fan it doesn’t bother me in theory, but an interactive story has its own rules, and that includes working the gameplay in so you actually feel like you’re part of the story, even in linear stories. Nintendo solved that problem, according to an article by Bounding Into Comics contributor Spencer Baculi, by putting the gameplay first and story…somewhere after that. This makes the game more important than the story…which does lead to the confusing Zelda timeline, but does it make for better games?

DC Heroes United: Dissecting The Creators’ Interview

Yesterday we looked at the first episode of DC Heroes United, a “massively interactive live event”, and went over the positives and negative, and why I’ve opted to not take part in the interactive side due to wanting to enjoy the story as it comes out.

Today I want to look at the creators’ interview, as I thought yesterday’s post would be too long with both the review and the interview. Specifically we’re reading the answers of showrunner Stephan Bugaj, and writers Martin Montgomery and Chris Schroyer. Doing an interactive novel approach is not something new to these three as they worked at Telltale Games before it collapsed. At the time one of the games they were working on was a Batman series that will never be finished. I don’t like the idea that Bruce never got to clear his father’s name, from what I hear as I didn’t get a chance to play the two games they managed to get done, but what can you do? I’m hoping the last game would have done so. Thomas Wayne having a dark past is so unnecessary to me.

Here’s the interview so you know I’m not taking things out of context, but for the most part I think they understand what they’re working with better than most people in comics or other media currently working with these characters. I still have a few notes, but for the most part it’s nice to see people understand what they’ve taken on. The story takes place at the dawn of heroes, if you missed yesterday’s article, with Batman just starting out, Superman still not revealing himself as anything other than a blur (so the Smallville treatment), and Wonder Woman…actually I don’t think we really know what her deal is. She basically just dropped exposition as a long-lived understander of the basics of magical things like Doctor Fate and his tower. So let’s see what they have to say for themselves.

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