Chapter By Chapter>Doctor Who: The Time Travellers chapter 11

Chapter By Chapter features me reading one chapter of the selected book at the time and reviewing it as if I were reviewing an episode of a TV show or an issue of a comic. There will be spoilers if you haven’t read to the point I have, and if you’ve read further I ask that you don’t spoil anything further into the book. Think of it as read-along book club.

Only a few chapters left in this book. And since I’m running out of stuff to talk about in the opener I’ve been giving random thoughts about Doctor Who and my experience with it. I want to talk about the TARDIS console room, the main always-used set. There have been many designs over the years but in modern Who, ever since the TV movie, I think they try too hard. Look at the original:

I think I fast forwarded to when they first enter but even the thumbnail works. Later TARDIS designs had a more high-tech look to the console itself but seemed a bit cramped. The original on the other hand was a bit more roomy, though not the grand cathedral of most modern TARDIS rooms. For example:

Not as many decorations because the third Doctor was trying to get it working again, the roundels are a bit too large (that would be tweaked eventually) but none of them are painted backdrops racing to meet airtime. I’m not going to go through the whole history here (I found this video that goes up to Matt Smith if you want to see them all–forgive the “desktop” term, a dumb line from the Fifth/Tenth’s short) but the point is these early sets were roomy without overdoing it. The new ones seem to be large just to be large and I’ve not really been a fan of either of them. Sometimes simple is the best. Though I do miss the monitor being tucked away. What did the Third do, buy a television set?

Of course after the previous chapter if our current team doesn’t hurry up they won’t have a TARDIS to control. So let’s check in with them.

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“Yesterday’s” Comic> Justice League Unlimited #35

“No, you’re supposed to put you FOOT down, not your fist!”

Justice League Unlimited #35

DC Comics (September, 2007)

“The Cycle”

WRITER: Matteo Casali

PENCILER: Scott Cohn

INKER: Al Nickerson

COLORING: Heroic Age

LETTERER: Robert Clark

EDITOR: Rachel Gluckstern

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BW’s Daily Article Link: Because Superman’s Old Radio Show Needed Modern Actors?

For reasons known only to self-absorbed Hollywood celebrities, DC Fandome’s second half later this month will feature a re-creation of the classic Adventures Of Superman radio drama, with the audio done by today’s celebrities. And I have to ask why? If they aren’t modernizing anything except the cast, just air the actual recordings. You can find the entire series on the Internet Archive and I think someone even uploaded them to YouTube. If they were doing a lost recording I could understand but that’s not how I read it. Bet they don’t even come close to what made Bud Coyer’s Clark/Superman different.

Jake & Leon #468: Herodude & Enemies #1 Finale

Of course those answers were never solved either.

This was a fun storyline to make but that style takes more time than the usual Jake & Leon style so unless I had a chance to do some work on it the comics came out late. Still, I learned how to do a few things and it was overall fun to do and I hope I get an opening to do something like it again. Next time: Leon’s review.

Meanwhile I found a nice video for The Clutter Reports on playing realtor to help motivate you to clean up. Hopefully the email project will be where I want it soon so I can do something else before losing my readership. It’s smaller than this one but I only do it once a week.

As for what’s coming up this week, plans keep falling through so outside of the next installment of Doctor Who: The Time Travellers (coming to the end) and hopefully getting the second half of the intro discussion into Art Of Storytelling I’m not sure. I would like to finally get that Finally Watched in, but we’ll have to see what happens. Have a good week, folks!

Saturday Night Showcase: Mathnet

Square One Television was another attempt by the Children’s Television Workshop to go something besides Sesame Street. It lasted for five seasons. The production company is now called Sesame Workshop, so I guess they just embraced what was working for them. Square One was similar in format to the original The Electric Company, only instead of teaching reading it taught math. The show had skits, music videos, and recurring segments, like the Mathman video game.

The one from episode was Mathnet, a serialized parody of Dragnet, following the cases of Kate Monday (later Pat Tuesday when the segment moved from Los Angeles to New York for some reason) and her partner George Frankly as they solved crimes using mathematics. This is closer to the Bloodhound Gang segments from 3-2-1 Contact in that the story played out at the end of the show during the week as the character would try to solve a particular crime. While I’m not usually into police shows this was my favorite segment, and by the time it debuted in 1987 I was probably too old to be the target audience. However, the skits were funny, some jokes were clearly meant for the parents who were watching with their kids, like Sesame Street and The Electric Company, and Mathnet played into my enjoyment of serials. Plus who doesn’t like Dragnet? Not many.

On YouTube I found a video collecting the fourth serial, “The Trial Of George Frankly”, as Frankly returns from a fishing trip only to be accused of robbing a bank. While George (being a parody of Dragnet‘s Bill Gannon from the more well-known 1960s version of the franchise) is usually not quite aware of the world around him this shows that he is smart enough to expose his own framer with help from Kate. It also has James Earl Jones as their boss, Thad Green, who was also left behind when the setting moved to New York City. See if you can figure out the crime before Kate and George do.

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“Yesterday’s” Comic> DC Super Hero Girls 2017 Halloween Comic Fest Special Edition (2017)

Extreme Hide and Seek!

DC Super Hero Girls 2017 Halloween Comic Fest Special Edition (2017)

DC Comics (October, 2017–using comiXology posting)

“Intro to Prehistory”

WRITER: Shea Fontana

ARTISTS: Yancy Labat & Agnes Garbowski

COLORIST: Monica Kubina

LETTERER: Janice Chiang

ASSOCIATE EDITOR: Brittany Holzherr

EDITOR: Marie Javins

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The Art Of Storytelling: The Art Of The TV Intro

If last Friday hadn’t been such a draining experience that I didn’t get anything done for the feature article this would have been perfect to end the week on, since I seemed to be talking about the narrative opening in a comedy/adventure show three days straight. It shouldn’t be a surprise given that I have a whole category for favorite and not-so-favorite intros that I do enjoy an intro, also referred to as an opening or “op” and maybe even the credits, though that’s only for live-action shows. Most animated shows outside of Japan don’t really have any credits except for the title. And in the case of Batman: The Animated Series and Superman: The Animated Series (and come to think of it the Ruby-Spears Superman) you don’t even get that.

Animated shows don’t need a cast list because one of the benefits of a cartoon is that a voice actor can take on more than one role, or if something happens to him or her someone else can assume the role a bit easier if they sound close enough. Live-action shows more often than not (the Star Trek franchise for example doesn’t do this) has to not only introduce the cast but show their faces so you know who they are. It’s one of the reasons I prefer cartoon intros to live-action ones. Movies and video games also use intros but they’re often very different. Why is a good intro important?

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