The original pilot for Pirates Of Dark Water didn’t go very well.

Scooby-Doo #3

Archie Comics (December, 1995)

“Ship Of Dummies!” and “No Miners Allowed”




It’s like they don’t want to admit whose to blame for what and I can’t say I blame them.

The first story has the gang being tricked into working on a cruise liner owned by one of Fred’s friends. (Again, how many friends do these people have? And why are they all huge successes plagued by fake ghosts?) The second has the gang rescue a bunch of miners and get involved in solving the mystery of the ghost Native American haunting it.

Even for a Scooby-Doo story this run has been plagued with being too formulaic thus far. They always go undercover, Scrappy’s practically doing his own thing and either taking countries over or getting into a gunfight (seriously, both happens to him this issue), the focus is on the jokes, the mystery is an afterthought and the result is just not very interesting. That’s really all I have to say. Stay tuned for when we get to the guest writer because his stories are good, but this one is not worth your time.

About ShadowWing Tronix

A would be comic writer looking to organize his living space as well as his thoughts. So I have a blog for each goal. :)

3 responses »

  1. Sean says:

    What was the mystery of the Native American ghost? What was the story behind his or her appearance?


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