Why Superheroes Keep Their Secret Identity From Their Friends

No, this isn’t me going on another My Adventures With Superman commentary. I’ve said my peace on that and why I personally have no interest in it, and it doesn’t look like that’s changing. I’m sure Casually Comics is putting together a history of Lois learning Clark is Superman (or trying to learn–one of the recurring Silver Age stories is Lois trying to do stupid things to prove Clark is Superman only to look like an idiot) right now. I will say that in the fifth episode of a show in which they’re both interns and not reporters, have known each other maybe a few months tops in-universe, and as Clark noted she’s always out to expose Superman’s secrets–and the girl has a history of NOT trusting Clark will help her without lying–this is all happening way too soon. They couldn’t possibly have the time to trust each other the way previous versions of the characters have in continuities that have lasted longer. Watching the romance develop is more interesting that BOOM! LOVE! that the show is going for.

All that over with it’s still not the best “Clark tells Lois the truth” scene in Superman fiction. This is.

That never stops being funny.

Instead I want to look into Superman’s motivation, and that of other superheroes, as to why they keep the identity a secret from their loved ones. Some years ago I already posted a debate between Scott Niswander back when NerdSync was Comic Misconceptions and Ricky of Stewdippen about whether or not a superhero should even have a secret identity. My point of view, as voiced there, hasn’t changed.

So what do I think? If I had superpowers I’d probably follow Scott’s advice and go the secret identity route. It would be easier to go shopping without the paparazzi, have my deed do all the speaking, except when I did some public speaking somewhere which is where I tell the kids anyone can do it, the symbol can be more powerful (depending how I “brand” myself), and keeping my family safer from criminals or rouge government agents is a good thing. Plus it would be kind of fun keeping it a secret, except for a select few because you know I support a support network of non super friends to keep me human instead of pseudo-god.

I could go more into that in the future but shouldn’t you tell all your family and friends you’re a superhero so you don’t have to have to keep coming up with excuses? Well, like the secret identity itself it varies from hero to hero and I could do a whole series going into why each hero maintains a secret identity. Why you don’t tell everyone you know is what’s interesting me at the moment.

Continue reading

BW’s Daily Video> The Man Who Inspired Radar O’Reilly

 

Literature Devil Reviews Rippaverse’s Isom #1

 

Sample page from Isom #1

Sorry, folks. Today took another shot at me and won. I’m hoping tomorrow will be different but I have two topics plus the continuing Ninja Turtles intro series to fit into two days. Something’s going to lose. So here’s more filler. Again, sorry.

Isom #1, the first graphic novel from Eric July and his Rippaverse Comics, has taken a lot of heat for critics not because of the story but because of July’s political beliefs, going around the usual system to use the internet to his advantage, and even some of his choices in creators who have been “canceled” by the usual suspects who believe you should drop dead rather than disagree with them. That’s the problem with extremist movements. They not only hurt their own cause by giving their opponents something to use against them, but also ruin everything in the process. At every step, July has been forthcoming, honest, and apologetic when it comes to delays, early website issues, and the things going right that is making him quite successful…at least out of the gate. This is still a new company and despite his business history, his media history, and his desires we’ll have to see if things pan out. I mentioned after the announcement that this will not be an easy journey, but July’s doing his best and his second volume has at least done as well as his first.

The only real question is whether or not the first volume is actually any good. Since my lack of funds makes it hard to find out I’ll go to someone I trust to give a fair assessment. The Literature Devil just released his review of the first volume to coincide with the beginning distribution of the second. Here are his thoughts, and note that spoilers are incoming.

Continue reading

“Yesterday’s” Comic> Sonic The Hedgehog #47

“Sal, you have to wait until AFTER I tie on the bungie cord!”

Sonic The Hedgehog #47

Archie Comics Publications (June, 1997)

“Endgame” part 1: “Taking The Fall”

WRITER: Ken Penders

PENCILER: Art Mawhinney

INKER: Pam Eklund

COLORIST: Barry Grossman

LETTERER: Jeff Powell

EDITOR: J. Freddy Gabrie

Continue reading

BW’s Daily Unsold Pilot> Constant Payne

Comment by the poster:

Had this aired on Nickelodeon back in the early 2000’s, it would’ve been the first anime-based, action-oriented cartoon in it’s history. But due to some of the content in it (watch towards the end. There’s a scene where the main character’s blimp jet almost crashes into two identical looking skyscrapers), it was never released due to the events of September 11th. So enjoy what could’ve been and should’ve been.

I think he means the four minute mark, maybe halfway through. Personally, I like it. It’s like a more action version of Jonny Quest with Benton and Race as the same character, Jonny is a girl but not overpowered, takes place in a stylized future world with blimp cars, and quite fun. Although technically, the villain won. At best the heroes survived and beat up a bunch of minions but the bad guy got what he came for. It’s why I say you don’t have to kill the heroes to defeat them. I’d suggest trying again but in this current mindset of writers I’m not sure the show would be nearly as good with all the changes they’d add to it.

Austin Eruption Beats The Avengers Video Game’s Final Updates

Time unfortunately is not on my side so I needed something quick to post for tonight. Luckily Austin Eruption on YouTube just dropped something that fits thematically with Marvel Tuesday by going over the Marvel Avengers video game.

Licensed video games can be a crap shoot. Get people who care to at least adapt the source material properly for fans if not being fans themselves who still want to make a good game, give it a decent budget, and take the time you need to it right and like any other game you end up with something good. If not…well, there’s a reason licenced games have earned a bad reputation despite so many good out there. At launch, Marvel Avengers had a number of problems and players weren’t happy, made worse by Insomniac Games’ take on Spider-Man being so well received. It couldn’t live up despite being from a different company that would find itself going through many owners.

Now with the final update, the game about to be delisted on online gaming stores, and all the DLC they plan to make the game is going to be only playable if you can find all the goodies. Every costume has been unlocked, you’ll be able to play offline…but you have to find the game first. Austin takes a look at the game, the glitches that remain, and how well the final product plays out by doing a 100% run. Is it worth it during the final breaths?

Continue reading

“Yesterday’s” Comic> The Incredible Hulk #1

“I have this strange urge to dye my hair blond and become a professional wrestler.”

The Incredible Hulk #1

Marvel Comics Publications (May, 1962; ComiXology edition)

“The Hulk”

WRITER/EDITOR: Stan Lee

PENCILER: Jack Kirby

INKER: Paul Reinman

LETTERER: Artie Simek

Continue reading