Some bones even Scooby aren’t a fan of.

Scooby-Doo #42

DC Comics (January, 2001; posted to comiXology August, 2014)

COLORIST: Paul Becton

LETTERER: Ryan Cline


EDITOR: Joan HIlty

“Dig Them Bones”

WRITER: John Rozum

PENCILER: Joe Staton

INKER: Dave Hunt

“Good Ghost Haunting”

WRITER: Brett Lewis

PENCILER: Anthony Williams

INKER: Dan Davis

After dealing with so many skeletons (all of them probably fake) the gang takes Shaggy and Scooby to a Day Of The Dead celebration in Mexico. But guess what shows up to chase off the tourists. I’m frankly not sure if this baddie means well or not. It’s seems kind of presumptive to me. The story tries to give us clues to solve the mystery but I don’t think it has time to give us proper suspects. Still, a fun story.

Our second tale has the gang visiting a science fair to check out new crimefighting gear, only to find the fair’s been secretly dealing with the ghost of a witch hunter who has been stealing tech. I don’t think it does a good job of giving us suspects but I called the hologram thing immediately due to how it was foreshadowed. (Foreshadowing is my cousin.) We do get one of Scoob and Shag’s disguise routines, which was at least nice to see given how little time these comics have to use it. Overall a good story.

This comic really does showcase how much better one story per issue could make the mysteries but the issue itself is still enjoyable to recommend getting for Scooby-Doo fans.

About ShadowWing Tronix

A would be comic writer looking to organize his living space as well as his thoughts. So I have a blog for each goal. :)

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