Sonic X #10
Archie Comics (August, 2006)
“No Thanks For The Memories” part one
WRITER: Joe Edkin
PENCILER: Tracy Yardley!
INKER: Terry Austin
COLORIST: Josh Ray
COVER ART: Patrick “Spaz” Spaziante
LETTERER: John Workman
EDITOR: Mike Pellerito
We fast forward a bit in the series. Cream’s mother Vanilla and the Chaotix have ended up on Earth and Eggman learns he used be from this dimension but was sent to Sonic’s world as a baby. Using his grandfather’s research he comes up with a trap for Sonic and his animal friends, trapping them in a dimension reminiscent of the old Sega Genesis/MegaDrive Sonic games. Sonic meets up with Amy and they figure out some of the rules of this trap just before crashing into Knuckles (literally) and falling into a hole.
What they got right: I’m kind of neutral on the jump ahead given how little this comic feels like the show to me, but at least Cream gets to be with her mother again, so I’m happy for her. Emerel was apparently smashed in the Shadow Saga of the show, so maybe his appearance earlier was supposed to be a set-up for those events, which would mean Edkin is trying to tie closer to the show. Meanwhile, setting a story in a version of the Sonic games is a neat idea, especially with this coming out around the game’s 15th anniversary.
What they got wrong: For whatever reason I missed parts of the Shadow Saga. My guess would be the weird way shows would get new episodes part way through a season after I already figured it would all be reruns and went to watch other things or so something else. I did have a job around this time and actually got out of the house more often because I had money and wasn’t sick so often. So I don’t really know what happened to Emerel.
Other note: Apparently I got the robot’s name wrong last review. For some reason I kept thinking his name was Omega, but that’s a different robot. I don’t know how I screwed that up but I’ve since gone back to fix it.
What I think overall: This may be the first comic in this series that I was actually interested in, if only for the concept of the Sonic X version of the characters in a classic video game pocket dimension. We’ll see how this ends.