“Yesterday’s” Comic> Star Power #4

“It was just one flower.”

Star Power #4

indie comic (December, 2013)

“Star Power And The Ninth Wormhole” part 4

WRITER: Michael Terraccino

ARTIST: Garth Graham

[Read along here]

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BW’s Daily Video> The Spider & Bat Marriages Vs Change

Catch more from Comics By Perch on YouTube

It’s not that the fans want to not move things along. It’s that the writers want to tell the same story because it worked last time. They created a character whose only purpose in and out of the story is to reset Wolverine whenever he starts calming down and enjoying life. They don’t want to follow a calmer Logan, they want to write savage snikt bub Wolverine because they’re more interested in the character type than the character.

“Yesterday’s” Comic> Star Wars #1

How is this “Legends”, Marvel/ComiXology? It’s adapting the first ever movie! Is the first movie no longer ca…no, don’t give DisneyFilm ideas.

Star Wars #1

Marvel Comics (July, 1977; ComiXology edition)

ADAPTATION/EDITOR: Roy Thomas

ARTIST: Howard Chaykin

COLORIST: Marie Severin, which should be bunched with the other credits but it’s hidden and I almost missed it

LETTERER: Jim Novak

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BW’s Daily Short> Blue Orb

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Scanning My Collection: Sonic Super Special #6 (#50 Director’s Cut)

Nowadays comic companies seem to be afraid of letting a comic series get too high in numbers. Where #1000 was originally seen as a badge of honor for a title we have creators and editors who seem to think the larger number chases off new readers despite this never being the case. I could probably go into a host of reasons why this nonsense is going on but that would go off-topic. I only bring it up because I’m currently reviewing a comic that went past #50, and there are two versions of that issue.

As I noted in today’s review of Sonic The Hedgehog #50, the comic is way too short. It’s a milestone issue with every available writer and artist getting to do something for the issue (building off of Ken Penders’ plot) and they tried to stuff it into a regular sized issue. You can even tell while reading the story that scenes were removed and it’s kind of jarring. Why wouldn’t you release this as a double-sized issue? We’d have to wait about a year for an issue of Sonic Super Special, usually a quarterly comic with extra pages and usually a stand-alone story, to finally see the full version and it turns out we missed a lot. I already did the review of the story so what I’m doing here is simply highlighting the parts that were added back in and why they shouldn’t have been removed in the first place.

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“Yesterday’s” Comic> Sonic The Hedgehog #50

“My hand is killing me. Imagine what it will do to you!”

Sonic The Hedgehog #50

Archie Comics Publications (September, 1997)

“Endgame” part 4: “The Big Goodbye”

PLOT: Ken Penders

WRITERS: Ken Penders, Michael Gallagher, Karl Bollers, & Kent Taylor

PENCILERS: Patrick Spaziante, Manny Galan, Nelson Ortega, Sam Maxwell, Dave Manak, Ken Penders, & Art Mawhinney

INKERS: Andrew Pepoy, Brian Thomas, Pam Eklund, Harvey Mercadoocasio, Jim Amash, Rich Koslowski, and Ken Penders

COLORIST: Karl Bollers and surprisingly not Ken Penders

LETTERER: Jeff Powell and also not Ken Penders

EDITOR: J. Freddy Gabrie

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BW’s Daily Video> Alasdair Beckett-King Made A Video Game?

Catch more from Application Systems Heidelberg and Alasdair Beckett-King on YouTube

I enjoy his YouTube channel and the game looks like one of those point and click adventure games where the puzzles are kind of silly. As long as it isn’t total moon logic I might like to play it. It came out seven years ago and I’m still broke but if I had time to play it I might want to check it out.