Jake & Leon #471: Back To The Studio

The only thing salvageable about 2020 is that it will end.

One thing I loved about the Herodude & Enemies storyline was that I didn’t have to talk about the 2020 plague or the riots taking advantage of protests or anything else that has ruined this year. So from here out Jake & Leon will ignore this as much as possible, and with the comic’s anniversary coming up this month this is a good thing. I’d rather get back to what this website is about.

Meanwhile over at The Clutter Reports…I dusted. Exciting.

So what am I doing this week? Well, it’s time to see who minicomics She-Ra kills via butterflyification this time around because Free Comic Inside returns to Etheria to see how girly the next story gets. I could be surprised and it’s…yeah, I can’t even think of how this won’t be by now. Maybe series two learned from series one? Stranger things have happened. Mostly in the story mind you. I’m not sure what else I want to work into this week outside of beginning BattleTech: I Am Jade Falcon tomorrow for Chapter By Chapter with the prologue and first chapter. Future collections of chapters will be based on how short the chapters are and the beginning has a lot of short chapters. That gives me three days to work with and find something good, so hopefully you enjoy what’s coming and have a safe and happy week.

 

Saturday Night Showcase: Interview With Kaiju Suit Maker Shinichi Wakasa

This one is so late tonight I’m still watching the video. However, this has to be fascinating. From last weeks’ Kaiju Masterclass podcasting event (I don’t think the “online convention” name fits–sorry) comes an interview with Shinichi Wakasa (through a translator) by event co-host Steve Ryfle. It goes for two hours (possibly because of all the translating on top of interesting information). Wakasa has worked on kaiju costumes for a number of Godzilla movies among others so if you wonder what goes into making monster costumes for Japanese movies, check this one out.

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“Yesterday’s” Comic> The Deep: Here There Be Dragons #1

“The furniture movers are going to get here before bedtime, right?”

The Deep: Here Be Dragons #1

Gestalt Publishing (2013; no longer available through comiXology)

WRITER: Tom Taylor

ARTIST: James Brouwer

ASSISTANT EDITOR: Gary Edwards

EDITOR:  Wolfgang Bylsma

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Art Of Storytelling: Tabletop Role-Playing Games

Let me start off with a disclaimer: I have never played an RPG, at least not in the traditional style. The closest I’ve come is something called the “mind games” that a friend introduced our small group to. There were no stats, no dice. It was pretty much a Death Battle style one-on-one turn-based combat where we created a character, listed his or her abilities, powers, and weapons on the page (we drew our characters–naturally mine were mostly superhero based though my second team were a sort of Star Wars/Masters Of The Universe hybrid concept), and did battle until someone had properly defeated the other. Naturally it was honor based but we were all honorable people, and while I didn’t have a perfect record I am proud to say I won the majority of my fights. Death wasn’t required to win, which is to my non-lethal benefit (though I think one of my characters were among the ex-living) but as I’ll get into that was the limit of my RPG experience outside of video games. And even those I don’t play a lot of. I mostly chose this topic because it bookends nicely with the BattleTech novel review for Chapter By Chapter.

So don’t look at this as advice from a critic/creator so much as observations of someone who enjoys listening or reading stories about other people’s RPG campaign. Not watching them play; I tried watching Power Rangers Hyperforce and just couldn’t get into it though I know broadcasting gaming sessions is pretty popular on the web. I do enjoy the stories of people who played, where I don’t have to sit there as they roll their extra-sided dice and try to decide what to do next. I have picked up on a few things about the RPG as storyteller and this is one situation where everyone involved is the storyteller.

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“Yesterday’s” Comic> Scooby-Doo #46

“Like, could you skip to the part where the monster’s defeated?”

Scooby-Doo #46

DC Comics (May, 2001; posted to comiXology October, 2014)

COLORIST: Paul Becton

ASSISTANT EDITOR: Harvey Richards

EDITOR: Joan Hilty

“Ghost Writer”

WRITER: Dan Abnett

PENCILER: Joe Staton

INKER: Dave Hunt

LETTERER: Jenna Garcia

“The Ex-Verminators”

WRITER: Bob Fingerman

PENCILER: Dan DeCarlo

INKER: Mike DeCarlo

LETTERER: Ryan Cline

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BW’s Daily Article Link: Rambo Joins Mortal Kombat. Wait, really?

Before you click on the trailer, it’s Mortal Kombat so I shouldn’t have to tell you things are going to get bloody.

This is not my kind of game and my tastes in Rambo-related media leans more towards The Force Of Freedom but I know some of you out there…already heard about this yesterday and are already pre-ordered. Still, for the rest of us it is interesting that not only does John Rambo join the likes of RoboCop, the Terminator, Freddy Kruger, and Jason Vorhees to become unlikely movie guest characters in the Mortal Kombat franchise but that Sylvester Stallone himself will be voicing Rambo. It wouldn’t be the first time (Robert England provided the fighting grunts for Freddy while Peter Weller even got some lines according to some quick research) but it’s still quite a catch.

The Tragic History Of CrossGen Comics

I didn’t read a lot of titles from CrossGen, and even then it was licensed titles like Masters Of The Universe and Space Ace (the latter having to be completed by another publisher years later along with fellow Bluth-animated video game Dragon’s Lair). However the comics I bought were quite good. Apparently they were able to find some decent creators and the company has a decent fanbase who wishes they could have continued.

Unfortunately CrossGen suffered from a number of problems. Comics, By Pearch goes over some of the stories heard about what happened behind the scenes, their interesting business model, and how Disney tore it apart potentially as a test for someday buying Marvel. Also one of the scummiest things I’ve ever heard of a disgruntled creator doing no matter how problematic work conditions and the owner were. Additionally, some of the creators who worked there tried to clarify things in the video’s comments, and I want to go over those as well.

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