
I need to get to those Scooby-Doo comics I own but haven’t reviewed yet, if only to build out the image library.
Scooby-Doo Where Are You was one of Hanna-Barbera’s biggest successes, if not THE biggest. A mystery series for kids that showed you can do a detective story without murder (good luck finding one for adults–it’s all murders there), it’s a simple formula that only fails when it isn’t used. Four kids and their “talking dog” (although later characters, even in Scooby’s own family, would make it seem like he has a speech impediment) find mysteries all over their town, and later around the world (even Jessica Fletcher eventually had to get out of Cabot Cove), all involving villains trying to scare people with elaborate fake hauntings, monsters, and aliens. As long as they stay with the mystery formula everything is fine. Yes, even when they introduced Scrappy. It was only when they abandoned mysteries during the Scrappy years, or shows like The 13 Ghosts Of Scooby-Doo or Shaggy & Scooby-Doo Get A Clue, where they started getting it wrong. Sure, I enjoy some of the movies where Scooby, Shaggy, and Scrappy met actual paranormal creatures, but it only really works when tied to a mystery like the early direct-to-video movies. I could frankly do a multi-part article about each of the series but maybe I’ll save that for when Scoob! hits theaters.
While the Variety article I’m using for this commentary doesn’t give a release date, Scoob! is what the other theatrical Scooby films should have been…an animated movie that seems to at least be trying to be faithful to the original while trying something new. I have no problem with this if they do it right. The announcement came during an animated film and television festival in Annecy, France. It will be in CG rather than traditionally 2D animated because computer-generated is the new hotness and apparently they want to turn everything computer animated, even the live action. (For example the Lion King remake.) Speaking for Warner Animation Group were director Tony Cervone, executive VP Allison Abbate, and production designer Michael Kurinsky along with Reel FX’s Bill Haller, the animation supervisor. Reading the article I have mixed feelings about whether or not this movie will qualify, but they’re doing better than most of the remakes out there right now, and I’m hoping it’s a step in the right direction.
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