“Yesterday’s” Comic> Scooby-Doo Team-Up #14

This is what sea horses look like in Atlantis. Not even kidding.

Scooby-Doo Team-Up #14

DC Comics (March, 2016; as features in the vol. 3 trade at comiXology)

“Wet ‘N’ Wild”

WRITER: Sholly Fisch

ARTIST: Dario Brizuela

COLORIST: Franco Riesco

LETTERER: Saida Temofonte

ASSISTANT EDITOR: David Piña

EDITOR: Kristy Quinn

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BW’s Daily Video: Stephanie Brown’s Time As Batgirl

Catch more Casually Comics at Sasha’s YouTube channel.

This is what I wrote in the comments:

Here’s where I stand on Batgirl and I may have mentioned it before. Unless you want to get into the Silver Age and Bat-Girl, Barbara created the modern version of the Batgirl identity but she didn’t always take it as seriously as Batman and Robin did. The part everyone forgets is that Barbara gave up the mantle believing she could do more for Gotham City representing their district in Washington, D.C. and became a congresswoman. This is where she was when the Joker paralyzed her, having long given up being Batgirl. Her reinvention as Oracle gave her something being Batgirl didn’t and even if they did undo the paralysis she more interesting as Oracle.

Stephanie on the other hand already created her own identity as Spoiler. Much like Sam Wilson dropping Falcon to become Captain America she’s dropping a superhero identity she herself created and cultivated in favor of being an also-ran, which I feel is a step down for her and surprisingly doesn’t benefit her as a character.

Cassandra on the other hand NEEDED to be Batgirl as part of her character growth, having been the “victim” of her forced assassin training by her own father and what that cost her. Batgirl is her redemption in the same way Batman was Terry McGuinnes’s redemption. Only Terry was into petty crimes with his friend as a way to act out after his parents’ divorce rather than murdering dudes because she was born to be a killer. That’s why Cassandra is my favorite to take on the mantle of Batgirl and why I’m not as interested in the others, despite having grown up with Barbara in the role.

Nothing against Stephanie mind you. I just think it’s better to create your own persona if you can. Cassandra couldn’t. Barbara had already left it, so in my opinion (you’re welcome to disagree) Steph is better being herself.

The Many Intros Of Sonic Cartoons (part 3–Sonic Boom)

Before we start this popped up on Twitter this week.

Presumably these will also be the designs for the actual CG characters in the Sonic movie sequel. I bring up because of Knuckles, which is what Twitter focused on though naturally I was more interested in Tails. (The Archie comics made Tails my favorite Sonic character and later games and shows I’ve seen just made him even better.) Knuckles is the same size as the others but slightly taller and buffer, which makes sense for Knuckles, but something that went too far in the final show we’re looking at the intro for.

A US/France co-production, Sonic Boom opted to take the characters further away from the game world than even the previous series where Robotnik had created a city populated mostly by robots, some of whom were transformed animal people. Instead our heroes…okay, I’m guessing a jungle but I have to honest here. I tried watching an episode and I just couldn’t do it. Watching Eggman being a rival to Sonic instead of his arch-nemesis and the two practically hanging out in the story I was viewing (or at least that’s how it appeared) was weird, the comedy didn’t work for me, and most of the redesigns, as I’ll get to later, didn’t really work for me. I never had the chance to give it a proper viewing but what I saw didn’t impress me outside of the animation.

That means I don’t really know how well this intro reflects the show, so I can only judge it as an intro to see if it makes the show look interesting. To be hones I’m only putting this here for the sense of completeness as the latest Sonic cartoon, with Sonic Prime recently announced for Netflix. We don’t know much about it yet, so in the meantime this is what we have.

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“Yesterday’s” Comic> Robotech Masters #14

She just realized modern Robotech creators only care about the first war and she’ll never get her big break.

Robotech Masters #14

Comico The Comic Company (February, 1987)

“Clone Chamber”

ADAPTATION: Mike Baron

PENCILER: Neil D. Vokes

INKER: Tom Poston

COLORIST: Tom Vincent

LETTERER: Bob Pinaha

EDITOR: Diana Schutz

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BW’s Daily Video: Name A Big Name Villain From Recent Years

Catch more Comics By Perch on his YouTube channel.

Here’s something I wrote on the video’s comments section.

I think there’s also a problem of being afraid to give a character a challenge, especially the tokenized ones because they’re worried some group will call them racist, sexist, whichever-ist, because they’re just so invested in what’s become a “pet character” that they can’t bring themselves to have the character struggle or deal with the consequences of their actions.

 

The Many Intros Of Sonic Cartoons (part 2–Sonic X)

Well, it looks like this two-parter just became a three-parter. Blame Japan and Jetix.

In 1996 an animated Sonic movie, simply titled Sonic The Hedgehog: The Movie, was released in Japan, hitting US shores on home video in 1999. It’s…not very good, but it would be the last animated Sonic and Tails adventure until 2005, when TMS Entertainment, a Japanese animation studio who has worked on many US productions at least as far back as the 1980s if not earlier, brought forth Sonic X, featuring brand new adventures of the Sonic crew, this time on Earth. 4Kids Entertainment would dub the show as part of the “Fox Box” programming block they ran on Fox Kids’ Saturday Morning lineup.

The series follows our heroes and villains as an accident during another Sonic/Eggman battle (this would be the first time Doctor Robotnik was called by his Japanese name in the US extended media unless the comics beat them to it) sends the gang to Earth. There Robotnik continues his goal of world domination and destroying a certain blue hedgehog. Our heroes team up with Chris, the son of rich and famous parents, and his family and friends as they tried to stop Eggman and deal with other situations on Earth. The next season would feature Chris ending on Sonic’s world (the name “Mobius” is now a memory) just as Sonic and friends go into space to help a girl named Cosmo free the universe of the Metarex, with Eggman following to cause more mischief.

Japan would, per usual, produce two intros, with 4Kids creating their own. That would already make three intros total but Jetix, an international channel and distributor who also had a programming block on certain ABC and Disney networks in the US, decided to create their own into. Yes, I ignored international intros for the DiC shows (though I did find Portuguese intros for Adventures and SatAM in my searching) but since I now have to give Sonic Boom it’s own entry thanks to all the Sonic X intros, why not?

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“Yesterday’s” Comic> Star Trek: Deep Space Nine #6 (Paramount Comics)

“Me? That was clearly Thor!”

Star Trek: Deep Space Nine #6

Marvel/Paramount Comics (April, 1997)

“Risk” part one

WRITER: Howard Weinstein

PENCILER: Tom Grindberg

INKER: Al Milgrom

COLORIST: Matt Webb

LETTERER: Chris Eliopoulos

EDITOR: Tom Tuohy

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