Art Of Storytelling: 2D Vs 3D Animation

In the previous installment I talked about how animation has advantages over live-action. While I do plan a follow-up on the reverse, I thought I’d stop to look at a debate that has settled down but still exists in animation: which is better, hand-drawn “2D” animation or 3D computer animation? Is one better than the other?

Traditional hand-drawn animation, which I’ll keep writing as 2D for the sake of my fingers and to correspond with the modern 3D computer animation, is at least as old as cinema, though we won’t get into stroboscopic disks and whatever. We see it everywhere, from bits in live-action to titles to advertisements to transitions and the list goes on. 3D computer animation, likewise referred to as 3D for the rest of the article for the same reason, is relatively new and I’m not going to go into that extended history either. There are purists who believe 2D is the sole way to go, newists (new term for you) who insist 3D is the only way to go, and the rest of us who are only concerned with what works best. So which does work best for what?

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“Yesterday’s” Comic> Sesame Street/Strawberry Shortcake FCBD Flipbook

Get ready for a long list of credits.

“Elmo wants to make Snugglepet comics with Beth.”

Sesame Street Free Comic Book Day Flipbook

Ape Entertainment/Kidzoic (2013)

“The Anatomy Of A Hero”

WRITER: Joason M. Burns

ARTIST: Amy Mebberson

COLORIST: Dustin Evans

LETTERER: Deron Bennett

Which one is going to get tied up?

Strawberry Shortcake Free Comic Book Day Flipbook

Ape Entertainment/Kidzoic (2013)

COVER/POSTER ART: Peter Wonsowski

LETTERER: Deron Bennett

EDITOR: Weldon Adams

“Blueberry Flu”

WRITERS: Russell Lissau & Meredith Lissau

ARTIST/COLORIST: Amy Mebberson

“The Hunt For Blackberry’s Treasure”

WRITER: Russell Lissau

ARTIST: Edgar Manjarrez

COLORISTS: Antonio & Fernando Peniche

“Blueberry’s Book Tour”

WRITER: Tim Beedle

ARTIST: Tanya Roberts

COLORISTS: Antonio & Fernando Peniche

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BW’s Daily Video: Things Animation Girls Say

Catch more of Rebecca Parham and Let Me Explain Studios on YouTube

I’m sure there’s a follow-up somewhere with boys in animation saying things just as weird to non-creatives.

Scanning My Collection: The Science Fair Story Of Electronics

Every now and then some website or comic YouTuber talks about the Tandy Computer Whiz Kids, formerly the TRS-80 Computer Whiz Kids until Radio Shack decided to expand their scope as an advertisement from more than just their “microcomputers”. Whether teaming with Superman, Wonder Woman, and Supergirl, fighting terrorists, drug dealers, and kidnappers the adventures of Alec and Shanna both with and without their Radio Shack wondergadgets are well known in certain circles. However, maybe because they lack crazy adventures, nobody really talks about the other comic line produced by Radio Shack in the 1980s.

The Science Fair Story Of Electronics was less about promoting the brand name electronic test kits, though ads were present, and more about being a history of technology, a reference comic for kids. There’s no story but there is a framing device with a teacher discussing this stuff with her students, though really it’s just an excuse to have kids asking questions. What you really have is a reference periodical with a few comic panels tossed in.

I happen to own two of these “comics”, The Discovery That Changed The World (a title that seems to have been reused a few times), and Science Exploration!, both of which start with the US space program at the time and then go into other scientific endeavors that actually had Science Fair kits you could mess with. I’m going to take a brief look at both of these to see why nobody talks about them. I’m betting the lack of crimefighting.

Writing credits on both comics are given to William (or Bill in the second) Palmer. The first book, produced for Fall-Winter 1981/Spring 1982, only had the art credit as J&R Weathers/Designers out of Chicago. The second book, the Fall 1986/Spring 1987 edition, gives Jim Weathers as the artist. Also, the teacher is just named “Teacher” in the first book, and I have never heard any kid in real life simply refer to their teacher as “teacher”. The second book does give her the name “Ms. Smith”, and some of the kids have names. As mentioned, they’re just there to ask questions to add some life to the text. Now let’s take a brief look at each book.

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“Yesterday’s” Comic> Robotech #5 (Antarctic Press)

Some people just can’t take “no” for an answer.

Robotech #5

Antarctic Press (November, 1997)

“Rolling Thunder” part 2

WRITER/ARTIST: Fred Perry

COLORIST: Arnie

LETTERERS: Joe Wolf & Ben Dunn

EDITOR: Herb Mallette

Prototype 001: “Tigercat” part 5

WRITER/ARTIST: Ted Nomura

COLORIST: Kelsey Shannon

LETTERER: Doug Dlin

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BW’s Daily Video: Reasons Why You Should Play NES Zelda’s Second Quest

Catch more from Hungry Goriya on YouTube.

 

The Confusing Dragon Quest Warrior Timeline

Had to work on my aunt’s computer today. (Her and my dad’s came in at nearly the same time and Tuesday I didn’t get any sleep the night before.) So sorry for again rushing something together. Hopefully we’ll have actual articles the rest of the week.

Above is the intro to Dragon Warrior, an incomplete dub of the anime based on the NES video game. While I have played a little bit of the game prior this was basically my introduction to the franchise. It wouldn’t be until the internet came along that I would hear of Dragon Quest, the original Japanese title of the game series. Nowadays games in the series use the “Quest” title over “Warrior” but between that and spin-off games the timeline is apparently confusing, if they take place in the same universe at all.

In the video below James Rolfe comes out of his “Angry Video Game Nerd” persona (still expect some swearing, just not as much as usual) to go into the franchise’s confusing timeline.

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