The Negatives About Metal Gear Solid

He couldn’t find a good cardboard box to escape our cameras.

Metal Gear Solid may not be the first game in the franchise but it is the one that made it popular. It’s often crazy story, the stealth missions, the crazy story, the cinematic feel, and the crazy story (yes, it’s that crazy) have made it a favorite among gamers. How could anyone find something wrong with it, especially if they liked the game? Well, I never played so I’m not the one to ask. Shane Luis of Rerez however is.

Nothing is perfect, whether it’s perfectly good or perfectly bad. That’s why Luis created the show Positives, to find the good things in bad games. He followed that up with Negatives, a show that found the bad in really good games. The more we can find good in the bad and bad in the good the better our chances of avoiding the bad and making better games and stories. So when his review of the negatives of Metal Gear Solid showed up in my feed I thought I would share it with all of you, even though it’s a old show. Old is still good.

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“Yesterday’s” Comic> Robotech: Booby Trap

Breetai doesn’t like show-offs.

Robotech: Booby Trap

Academy Comics, Ltd (March, 1996)

WRITER/ARTIST: Sean Bishop

While Comic The Comic Company released adaptations of all three Robotech Wars back in the 1980s I own an incomplete set. “Booby Trap” is an adaptation of the first episode of Robotech titled “Boobytrap”, and is one of the issues I’m missing from the Comic run. So when Academy released this new adaptation I ordered it. Unfortunately it’s the only one produced, just as Academy was losing the Robotech license. From here out we’ll be doing Comico and a few other issues from other publishers set during this period but right now the early years are done and the Macross Saga begins.

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BW’s Morning Article Link: Viz Embracing The Manga-Inspired

Viz Comics have been the distributors and translators of many Japanese comics in the US, and even released some anime on home video. They’re a large part of why manga and anime have become so popular and the various Japanese art styles have influenced Western artists and comic creators. Now they’re embracing that new artistic culture and announcing plans to release manga-inspired graphic novels by American creators.

Scanning My Collection: Transformers Armada, The UK Comic Magazine

I never truly leave Cybertron…if only in my spark.

For those of you who weren’t around at the time I was reviewing the various comics, Transformers Armada is based on the toyline in which the Autobots and Decepticons were joined…quite literally…by, or rather to, a third faction called the Mini-Con. If you only know them from the recent Robots In Disguise series it’s a modified version of the original concept. By connecting to certain “hardpoints” on the larger figures the Mini-Con would activate hidden weapons and such, but on the “dead points” kids could pretend they were giving them a huge burst of power, which extended for the next few toylines until the 2010s RID. (Interestingly a couple of toys from the 2000s RID, which came from Car Robot, were able to accept Mini-Cons due to the molding.) To me the gimmick was never fully showcased however.

I wrote about the little Transformers and my love of them over at The Clutter Reports, where I noted that these were small Transformers who turned into vehicles that had things like headlights or little jets. (And as we’ve seen in Rescue Bots and Rescue Bots Academy headlights can double as water cannons, but since they’re headLIGHTS you could argue they’d make for good lasers.) Some of them not only turned into weapon-bearing vehicles but the toy itself may have launching projectiles. The helicopters had spinning blades. One Mini-Con team had a gimmick that they turned into mounted or hand-held weapons, but the only ones anyone following the media would know are the ones that combined into the superpowerful weapons like the Star Saber, Requiem Blaster, and Skyboom Shield. There was so much more play and fight scene potential in the Mini-Cons that was never realized, nor was their non-weapon potential realized outside of being referred to as “smart tools” in the cartoon. This has constantly bothered me but with the gimmick altered after Power Core Combiners (which didn’t even have a non-toy appearance) to what it became in Robots In Disguise it’s just more wasted potential. It’s a sore spot for me because I really love the classic Mini-Con toys and wish we could see the full extent of the gimmick beyond robo-steroids.

Enough about that though, because this getting too long intro hasn’t even touched on UK comics. I’m not from the UK and I’ve only seen a small number of comics from the UK but they don’t appear to come in the traditional comic size but in more of a magazine format. Someone actually from the UK (Gary?) can correct me if I’m wrong. I’m not sure how because my memory is only slightly less damaged than Sam Beckett but I ended up with the first issue of Panini Comics’ Transformers Armada, a comic adapting the toys into comics for the UK rather than simply reprinting the US comics from Dreamwave. And it does appear to be a magazine, as you’ll see from the cover. There are a few character profiles and an activities section that includes how to draw Megatron. Not that this is the artist I would choose to draw Megatron but I’ll get to that. I’ll be focusing on the comic story, which makes four versions of the origin of the Mini-Cons on Earth I own, along with the Dreamwave comic, the cartoon, and a junior novel I may get to some day. Also, this is Simon Furman’s chance to do his own telling of the origin since he came in during the second story arc of the US comic. How well did he do?

I also don’t remember if this had a sticker album but I get the feeling it didn’t.

Transformers Armada #1

Panini Comics (May, 2003)

“First Encounter”

WRITER: Simon Furman

PENCILER: Jon Mitchell

INKER: Bambos Georgiou, and Martin Griffiths

LETTERER: Neil Porter

Oddly there is no coloring (or in this case colouring) credit despite the whole magazine being in full color.

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“Yesterday’s” Comic> Star Trek: Early Voyages #9

It’s the Martian Manhunter’s worst nightmare!

Star Trek: Early Voyages #9

Marvel/Paramount Comics (October, 1997)

“One Of A Kind”

WRITERS: Ian Edginton & Dan Abnett

PENCILER: Mike Collins

INKER: Greg Adams

COLORIST: Marie Javins

LETTERER: Janice Chiang

EDITOR: Bobbie Chase

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BW’s Morning Article Link: DC Entertainment Loses Their WB Champion

I don’t usually discuss the behind-the-scenes drama because I’m more interested in the end product. However, you have to wonder what will happen to the DC shows and other post-comics media that exists from Warner Brothers and the new WarnerMedia merger, especially with the new DC-exclusive streaming service, now that Warner Bros. CEO Kevin Tsujihara, a DC fan and a big champion of working with DC properites, has been forced to step down due to allegations of misuse of his power to get his girlfriend work.

Then again, since the only decent DC productions lately that stayed that way were their animated properties and given how bad the DC movies have been and the turn the TV shows have taken with their darker themes he seems more a champion of DiDio’s DC than the actual DC Universe.

Six Comics That Took A Long Time To Be Famous Out Of Comics

One of the arguments defenders of the re-racing or gender swapping of classic characters used to use, although now they don’t bother since a warped concept of diversity is all they care about, is that new characters of different colors or genders can’t become famous nowadays and since kids need a hero who “looks like them” using the old names will give them the most attention. I’m not sure why being a hero isn’t enough but I’m not against getting some more heroes of color or with two X chromosomes out there. I just reject the notion that the under-representation of LGBT characters means Iceman has to be turned gay. It’s not Bobby’s fault that Northstar is so uninteresting and it’s not like he’s the only one out there with an interest in sex with their own sex. (And why couldn’t he be bisexual? Would have solved everybody’s problem.) I’m in favor of building out the world and creating new characters or using long-ignored old characters so they can find a long-deserved audience.

I reject the notion that new characters can’t be popular. Look at Harry Potter, the house of Stark that wears low-tech armor that does nothing against the constant swords in their guts. Heck, the guy in high-tech armor was created in the 1960s and look how long he took to become famous despite numerous animated credits to his superhero identity. Characters created in recent years can become popular household names, as can ignored characters long overdue to finally get some recognition outside of the four color medium. (Are comics still four-color with modern printing?) I’ve listed a few of them in the past but since new people arrive all the time and others are so thick-skulled they need that same sledgehammer they use to pound messages into their audience, here are six characters and series that rose from the comic page to being famous. “Famous” in this case means becoming household names outside of the comics community, and while cartoons seem to be ignored I’ll be using them as examples as well. However, I’ll put the focus on programs that have live-action counterparts.

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