Redefining “Violent” Games

What’s one of the most violent video games ever?

Screenshot of Stage 1

Screenshot of Stage 1 (Photo credit: Wikipedia)

After the jump (if you’re on the homepage) I’ll be posting a review of this game by Classic Game Room that demonstrates that point, and it got me thinking again about what terms we use to describe video games and why the wrong terms are not helping the debate over “violent video games” at all. For either side.

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“Yesterday’s” Comic> Cartoon Network Presents Space Ghost

Cartoon Network Presents Space Ghost

“What? Superman got to have a mini clone of himself once.”

Cartoon Network Presents Space Ghost

Archie Comics (May, 1997)

Oddly, no credits are given for colors, letters, or editing.
WRITER: Bill Matheny
PENCILER: Scott Rosema
 
“The Final Defeat Of Space Ghost”
INKER: Jorge Pacheco
 
“Trapped By The Time Bot!”
INKER: Scott Awley

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Morning Article Link: How Iron Man’s Alcoholism Stopped His

Iron Man & The Armor Wars #1

Tony Stark’s battle with alcoholism has become one of his defining traits, although sometimes to his detriment because writers want to tell that story not realizing it’s been told. I don’t mean an occasional mention, I mean making a big deal out of it. Some people are able to walk away and never look back, others backslide constantly or surrender for good, and then you have those in the middle to deal with varying degrees of temptation. Tony’s kind of inconsistent depending on the writer.

That said, I do find it interesting when a fictional tale affects someone in the real world. There’s a reason making fictional heroes role models can work, even when what they’re overcoming isn’t a supervillain, alien invasion, or a tidal wave. For example, James Orbesen wrote this article for The Atlantic website about how he was able to free himself from his father’s alcoholic footsteps when he found some old issues of Iron Man while cleaning, the “Demon In A Bottle” story arc in which Tony is forced to confront his dependence on ol’ brother booze. It’s a powerful piece which shows that sometimes it isn’t just fiction, and does in fact matter.

{Special mention to Hube of The Colossus Of Rhodey, who pointed me to this article.)

“Yesterday’s” Comic> Real Adventures Of Jonny Quest #5

Real Adv Of Johnny Quest #5

Great, now I’m going to see “Jonny Quest hentai” in my search stats.

The Real Adventures Of Jonny Quest #5

Dark Horse (January, 1997)

COVER ART: John K. Snuder III
LETTERER: Tracey Hampton-Munsey
DESIGNER: SCott Rice
ASSISTANT EDITOR: David Lan
EDITOR: Philip Amara
 
“Surd In The Machine”
WRITER: Shaun McLaughlin
PENCILER: Jim Hall
INKERS: Shepherd Hendrix & Jim Hall
COLORS: Kell-O Graphics
 
“An Infinite Monkey”
WRITER: Craig Boldman
ARTIST: Ron Randall
COLORIST: Perry McNamee

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The Furman Files: The Plight Of Arcee

The Furman Files logo

Recent events have helped me choose my next look at my problems with Simon Furman’s approach to Transformers. Mairghread Scott, who you may recall has gotten the most praise from me above any of the other IDW Transformers writers (one-time appearances aside), will be hitting the mainstream IDW G1 Universe with Windblade, which will not only introduce another new character, ala Drift, but will attempt to bring female Transformers into this new continuity without…well, I’ll get to that.

Now some comment was made and Furman took offense and supposedly it’s all worked out. I won’t dwell on it too much. I don’t think Simon Furman necessarily hates women, but he does seem to have an issue with female Transformers–and frankly he isn’t the only one. Budiansky never used them during his run and even confirmed in one story that Cybertronians understand the concept of genders but don’t have them themselves. The toyline never had a female Transformer, despite their introduction in the cartoon, until Japan’s “Masterforce” line as far as I’m aware. Many fans hate the fact that they’re there to begin with. And yet others have embraced the idea, some even going so far as creating Transformers erotica and I wish to Primus I wasn’t dead serious.

However, while I probably wouldn’t have cared had they not been introduced, they have been and can’t be ignored. I want to use this opportunity to, rather than just bash Furman’s use of Arcee (although I totally will) to defend the female Transformer idea and having no clue what will happen in Windblade try to figure out why they exist and how they could be used to enhance the story rather than be used like virtually every other female character in action-style comics.

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“Yesterday’s” Comic> Captain N: The Game Master #2

Captain N The Game Master #2

“I said a little off the top! Not smash my top off!”

Captain N: The Game Master #2

Valiant/Nintendo Comics System (1990)

George Caragonne
Don Hudson
Jose Marzan
Ken Lopez
John Caballero
The Gradations
Jade
Bill Vallely
Mark McClellan
Bob Layton
Dan Panosian
Meridee Mandia
Chris Henderson
Mike Chen

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Morning Article Link: Being A Stuntwoman Is Hard

scott may's daredevil stunt show

scott may’s daredevil stunt show (Photo credit: dryfish)

Stuntmen are invisible…pretty much by design. If you can tell that Matt Damon isn’t the one jumping from a rooftop or whatever it is Jason Borne does they failed in their job. However, it’s just a bit worse for a stuntwoman. She’s hampered by the sexy outfit the director put the actress she’s standing in for is wearing, But “5 Reasons Doing Movie Stunts Is Harder Than You Think” looks at the problem all stunt performers have. Think being a daredevil is all there is to it? Think it’s easy to be decapitated? Cracked contributor J.F. Sargent and professional stuntwoman Maya Santandrea may have you rethinking stunt work as a career choice if you think it’s all action and kicking Death in the teeth.

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