Entertainment Weekly’s First Look At Masters Of The Universe: Revelation

Before we start I’ve to comment on the headline for this one that Entertainment Weekly went with:

Masters of the Universe: Revelation unleashes the powah! with first look at Kevin Smith’s series

Yes, Kevin Smith is from New Jersey. Yes, EW seems more interested in who’s making the show than the show itself. I’ve STILL seen more clever headline writing from fan blogs writing for fun. You have to be Fansided to have worse headlines. “Will The Show That Airs The Same Time Every Night Be On Tonight And When Will You See It Streaming?” Clickbait headlines these are not.

And yet this is the site boasting an exclusive first look at Masters Of The Universe: Revelation, the adult-targeted MOTU series scheduled for Netflix. I’ve discussed my concerns in the past. The short version includes not being for kids, which I guess is solved by the computer-generated other He-Man cartoon they’re working on, the heavier focus on Teela in the original announcement, and that they’re going for a grimdark remake of the Filmation series when the plot summary talking about “dangling plot threads” is a better description of the 2003 series than the Filmation series. Frankly, the images and new information doesn’t do a lot to change those perspectives.

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“Yesterday’s” Comic> Robotech Masters #17

And that’s when the slashfic began.

Robotech Masters #17

Comico The Comic Company (July, 1987)

“Mind Games”

WRITER: Mike Baron

PENCILER: Neil Vokes

INKER: Tom Poston

COLORIST: Tom Vincent

LETTERER: Bob Pinaha

EDITOR: Maggie Brenner

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BW’s Daily Video: Even More Of The Most Misunderstood Songs

Catch more Alfo Media on his YouTube channel. I also posted his previous video in a prior Daily Video.

I always thought “99 Red Balloons” (the English version Nina put out that seems to be forgotten by the internet) was about general anti-war but given it was the 1980s I’m not surprised if it was about nuclear war specifically. I posted in the comments that the video can help give a false impression. “Hey Ya” and “Everybody Hurts” are so in line with the tone of the song it doesn’t change anything, though we’ve seen videos that practically ignore the song in the past. I also brought up “The Safety Dance”, which has someone wearing a “no nukes” shirt in the video in contrast to the period fashion of the video. It’s actually about the songwriter being kicked out of a club one night.

Updating the #MakeMoreMST3K Kickstarter

With everything that’s happened to me this year it should be no surprise that I’m out of so many loops it’s a surprise my pants stay up. Or would be if I didn’t wear jogging pants or shorts at home. (It gets warm in BW Attic HQ.) So while I’ve hear they were doing another Kickstarter with the goal of creating a new season of Mystery Science Theater 3000, the show that inspired riffers and even some reviewers, I haven’t had the chance to really talk about it.

The history of this show is known to probably every diehard fan, known as MSTies, but here’s the short version for the casual and the curious. Comedian Joel Hodgeson created one of those shows where a host on a cheap set would show and make fun of some movie on a late Saturday night. Elvira, Mistress Of The Dark, got her big break there and hosts like Svengoolie continue the format. Joel created something different. With the backstory of a scientist and his two robots being forced to watch terrible movies while trapped on a space station, the show would change to a working stiff forced by a mad scientist and his assistant in doing so. Over time the working stiff and “Mads” would change but the formula would soon leave local television to Comedy Central and later Sci-Fi Channel. Eventually the show would make a grand return on Netflix, though I’ve seen all except one or two of season one on IFC. It has fans around the world, its own Pluto TV channel, and some of the cast spun-off into a similar project called Rifftrax, just without the skits that made MST3K popular.

Netflix only made two seasons and outside of a few live shows and streaming specials the series has gone dormant again. Joel is apparently not ready to see his creation disappear, and started a new Kickstarter where he’s finally planning to get around the issue of network cancelation.

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“Yesterday’s” Comic> Star Trek Unlimited #4

Admittedly being dead would make the job a bit tougher.

Star Trek Unlimited #4

Marvel/Paramount Comics (May, 1997)

WRITERS: Dan Abnett & Ian Edginton

LETTERER: Phil Felix

EDITOR: Tim Tuohy

The Original Series: “None But The Brave”

PENCILER: Mark Buckingham

INKER: Kev Sutherland

COLORIST: Kevin Somers

The Next Generation: “Inheritance”

PENCILER: Ron Randall

INKER: Al Williamson

COLORIST: Kevin Tinsley

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BW’s Daily Video: “Not Original” Is Lazy Criticism

Catch more CellSpex on her YouTube channel.

The Fall Of Transformers: Rise Of The Dark Spark

 

image source: Multiplayer.it by way of TFW2005

Transformers is an amazing franchise. I don’t like what IDW did with it but that’s personal taste. I don’t like what Simon Furman did with it but that’s just good taste. I don’t like what Michael Bay did with it but that’s just common sense. While the franchise has had it’s missteps most of it is pretty darn good and for media meant to promote a great toyline it’s done far better than it should have. It basically brought the idea of transforming robots to the world outside Japan.

Many of those missteps have been in the video game world. As far back as the 80s you had a lackluster Famicom game that never received a translation for the NES and nobody really feels like they missed out. The games have been fair to terrible throughout the franchise except in one area: War For Cybertron and the sequel series Fall Of Cybertron, the only part of the “aligned continuity” that actually followed the playbook. Other games were produced set in this time period, like the Wii rail shooter Cybertron Adventures but these two games were loved by fans. Having played through most of War For Cybertron before getting stuck half-way through the Autobot campaign and not having time to finish it I have to agree. It was quite good.

While High Moon Studios was nailing it hard, Activision was also producing games set in the Bayverse movies and they were not doing so well, as movie tie-in games tend to do. There are a lot of reasons why and plenty of blame to throw around but we won’t get into that here. So naturally Activision would give High Moon enough money to hire more people, train them in what made the studio successful with the aligned games (or “Cybertron” games, as the video below calls them), and put them to work on the movieverse game while continuing the franchise that was so successful and beloved by the franchises fans. Activision apparently doesn’t do the natural thing. They’d rather make things harder for a studio, and when the studio underperforms due to Activision’s incompetence is shut down by Activision rather than fixing the problem. Considering their origins that’s really terrible.

In the following video by Matt McMuscles we learn of the events that led to Rise Of The Dark Spark, a rather badly named video game if you ask me, created by Edge Of Reality which somehow combined the movie and aligned continuities (I haven’t played the game so I couldn’t tell you how, though a Transformers multiverse is canon). The game did not do as well. It’s a lame idea but what’s worse is what led to up to it and how Activision CEO Bobby Kotick (or at least the video gives him the blame) made decisions that ruined something that was successful. Note that there is swearing in this video.

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